DOK Exchange XR 2026
Experts
Experts onsite
Funding consultant at Mitteldeutsche Medienförderung GmbH (since 2019), specialising in XR and games; responsible for the German-Polish Film Fund, diversity officer and support for emerging talent in documentary film.
Uta holds a Masters degree in Audio-Visual Sciences. After several years of working in film production and distribution, she joined the Creative Europe Programme in 2005, where she specializes in XR/VR and emerging technologies. The Creative Europe is a programme of the European Commission to support European media and creative sectors.
Creative Producer focused on XR and Games. A graduate of Filmakademie Baden-Württemberg’s Atelier Ludwigsburg-Paris and International Producing traineeship, she works at Reynard Films on XR projects across mediums and genres. She explores how technology can connect individual, social, political, and cultural contexts.
Managing Director and Creative Director of Kunstkraftwerk Leipzig, where he creates large-scale immersive exhibitions that combine digital art, spatial storytelling and cutting-edge technology. With a background in engineering and digital innovation, he co-founded the Immersive Center Alliance, a global network for immersive art collaboration.
Board member of Games & XR Mitteldeutschland and Co-Founder and Co-CEO of Leipzig-based XR studio LEFX. With more than 15 years of experience in real-time 3D and immersive technologies, he works at the intersection of technology, creative development and XR production.
Cultural leader working across innovation, digital arts and immersive creation. Director of NewImages and recognized by Femmes de Culture in 2025, she champions an open, accessible and deeply human approach to XR and virtual worlds.
Experts online
Head of Industry & Talent Programs, NewImages
“The pitch is not just about the story you are representing. It's also about the story of the project itself. Make sure to communicate what you are looking for.”
New Media Artists & Architects, Organisers of Innsbruck Immersive VR
“Pitching is translating the strange little universe in your head so others can enter it– without killing the weirdness on the way.”
Founder of PortiqXR
“Think as carefully about your audience as about your technology and story. Be concrete: a curator needs to picture your work in a room, not just feel inspired by it. Distribution is part of the work.”
Programme Curator at the Goethe-Institut Toronto
“Show us how your vision can become shared reality. Craft a story that is personal/universal, local/global, magical/mysterious. Shift perspectives, not just showcase tech. DOK Exchange XR creates that rare space where artistic risk meets strategic support for international collaboration.”
XR Must writer, Creator, Cultural producer & strategy communications
“Pitching gives you a chance to refine the thinking and practicalities around your project, and put your piece on the radar of industry folks.”
Website of XRMUST
Project Coordinator for Immersive Media at MOIN Film Fund Hamburg Schleswig-Holstein
XR & AI Researcher and Artist
“Pitching events are the best platforms to get feedback from your peers and clarify what the project’s unique selling points are!”
Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the MEDIA sub-programme of Creative Europe. Neither the European Union nor the granting authority can be held responsible for them.