Complete darkness. Our concentration turns to the spherical sounds around us. Basses wander through our body, triggering images, emotions. The sensory overload which usually has us so firmly in its grip is turned off. Sound – improvised and modulated interactively – takes the lead. Stories emerge. And all this exclusively in our own heads.
When the artist duo Karnapke and Johnson are separated by Covid-19 in the middle of a project, the result is a correspondence about the constant change we live in.
When the artist duo Karnapke and Johnson are separated by Covid-19 in the middle of a project, the result is a correspondence about the constant change we live in. The VR experience based on this is a walk-in meditation: about reality, about normality and about the signs that distinguish the rule from the exception, visualized in a space made of countless particles.
Inspired by ritual practices from different cultures, the VR experience addresses the loss of a sense of community and empathy, combining dance and VR technology.
Inspired by ritual practices from different cultures, the VR experience addresses the loss of a sense of community and empathy, combining modern dance and VR technology to re-examine old rites and reveal their meaningful potential for future societies. The title of the work refers to what legend has it is an “enlightening” potion from ancient Greece.
Lars Rummel
Credits
Producer
Mara Nedelcu
Co-Producer
Motion Bank (Hochschule Mainz), Sensorium Festival
Creative Technologist
Marko Júda
VFX Artist
Florian Friedrich (Narranoid)
Sound
Alexandra Timpau
Choreographer
Taneli Törmä
Performer
Milena Wiese, Finn Lakeberg, Bojana Mitrović, Amber Pansters, Zachary Chant
Accompanied by Mother Nature we embark on a collective journey. In this multiplayer VR ritual, we get the chance to become reconciled with her and ourselves.
Welcome to the Anthropocene. Welcome to an age entirely shaped by humanity’s actions. This multiplayer VR ritual arranges a meeting with Mother Nature. We get the chance to become reconciled with her, re-establish lost connections to the world and re-achieve some harmony with the earth and ourselves.
The Smallest of Worlds – A Social Landscape of Collected Privacy
Uwe Brunner, Bettina Katja Lange, Joan Soler-Adillon
Walk-in archive, time capsule and storage for the collective memory of a state of emergency: globally collected snapshots of self-isolation and quarantine.
The Smallest of Worlds – A Social Landscape of Collected Privacy
The Smallest of Worlds – A Social Landscape of Collected Privacy
Uwe Brunner, Bettina Katja Lange, Joan Soler-Adillon
Extended Reality 2020
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Austria,
Germany,
Spain
2020
10 minutes
English
Covid-19 has made quarantine and self-isolation the everyday experience for many. This project, developed at the CPH:LAB, invites people to scan their most personal places and moments. The resulting VR experience is a walk-in archive and time capsule, the collective memory of a state of emergency which also preserves forgotten virtues like deceleration and the spirit of discovery.
Lars Rummel
Credits
Director
Uwe Brunner, Bettina Katja Lange, Joan Soler-Adillon